Shifnalport, Diso, 06-Jun-3200
Diso seems comparatively safer, although this is only my first visit and "safe" is a word with little currency out here in the Rim.
I arrive at Shifnalport and am immediately impressed by the Customs officials. Riedquat, of course, has no such luxury, and indeed, has no such concept. Leesti's officials are surly and uncouth; in Zaonce they are more refined but just as intrusive. Lave's officials combine a officiousness, inefficiency and downright intolerance in a mixture I would never have believed had I not had extensive first-hand experience. In Diso, the officials are polite and welcoming. The Customs officer, keen to make a good impression for herself, her station and her system, smiles broadly and welcomes me warmly to Shifnalport.
As a first-time visitor, I'm given a traders' handbook explaining the spaceport and the local economy, and also giving details of some of the available tourism options on Diso. Apparently Telford's Town, the capital city, is quite impressive, boasting the largest single atmodome in the sector and some of the most advanced conditioning systems. The planet itself is, in its temperate zones, 24 degrees below freezing and the local wildlife is of quite some interest in its adaptations.
The Glacial Falls sound like an interesting visit; the guidebook claims that the ice moves at about 1º to the vertical at its steepest and moves at a speed of 6 metres per standard year. From the top to the bottom of the falls, the glacier is estimated to take 30 standard years.
I miss sightseeing. Before finding Diso, I thought there was nowhere really interesting in the Outer Rim.
As a memento of my time spent reading the guidebook, I sell my robots (making ¢16468.2 profit) and buy a holdfull of animal skins. Diso's freezing conditions have given the animal life thick shaggy coats, and some of the animals obviously have beautiful furs. The furs I buy, ¢599.7/t, are cheap and very high-quality. I expect to make a decent amount of money in George Lucas on these!
I arrive at Shifnalport and am immediately impressed by the Customs officials. Riedquat, of course, has no such luxury, and indeed, has no such concept. Leesti's officials are surly and uncouth; in Zaonce they are more refined but just as intrusive. Lave's officials combine a officiousness, inefficiency and downright intolerance in a mixture I would never have believed had I not had extensive first-hand experience. In Diso, the officials are polite and welcoming. The Customs officer, keen to make a good impression for herself, her station and her system, smiles broadly and welcomes me warmly to Shifnalport.
As a first-time visitor, I'm given a traders' handbook explaining the spaceport and the local economy, and also giving details of some of the available tourism options on Diso. Apparently Telford's Town, the capital city, is quite impressive, boasting the largest single atmodome in the sector and some of the most advanced conditioning systems. The planet itself is, in its temperate zones, 24 degrees below freezing and the local wildlife is of quite some interest in its adaptations.
The Glacial Falls sound like an interesting visit; the guidebook claims that the ice moves at about 1º to the vertical at its steepest and moves at a speed of 6 metres per standard year. From the top to the bottom of the falls, the glacier is estimated to take 30 standard years.
I miss sightseeing. Before finding Diso, I thought there was nowhere really interesting in the Outer Rim.
As a memento of my time spent reading the guidebook, I sell my robots (making ¢16468.2 profit) and buy a holdfull of animal skins. Diso's freezing conditions have given the animal life thick shaggy coats, and some of the animals obviously have beautiful furs. The furs I buy, ¢599.7/t, are cheap and very high-quality. I expect to make a decent amount of money in George Lucas on these!


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